Struct InputArray<TInput>
- Namespace
- Backdash.Synchronizing.Input.Confirmed
- Assembly
- Backdash.dll
Array of inputs for all players
public struct InputArray<TInput> where TInput : unmanaged
Type Parameters
TInput
- Inherited Members
Fields
Capacity
Max size of InputArray<TInput>
public const int Capacity = 4
Field Value
- int
4